#ifndef __ASSOC_H #define __ASSOC_H // // This file contains proprietary information of Borland International. // Copying or reproduction without prior written approval is prohibited. // // Copyright (c) 1990 // Borland International // 1800 Scotts Valley Dr. // Scotts Valley, CA 95066 // (408) 438-8400 // // Contents ---------------------------------------------------------------- // // Association // Association::Association // Association::Association copy constructor // // Description // // Defines the class Association, which is an object that can // be stored in a Dictionary. An Association contains references // to two Objects, a Key and a Value. // // End --------------------------------------------------------------------- // Interface Dependencies --------------------------------------------------- #ifndef __IOSTREAM_H #include #define __IOSTREAM_H #endif #ifndef __CLSTYPES_H #include #define __CLSTYPES_H #endif #ifndef __OBJECT_H #include #define __OBJECT_H #endif // End Interface Dependencies ------------------------------------------------ // Class // class Association : public Object { public: Association( Object& k, Object& v ) : aKey( k ), aValue( v ) {} Association( const Association& a ) : aKey( a.key() ), aValue( a.value() ) {} virtual ~Association(); Object& key() const { return aKey; } Object& value() const { return aValue; } virtual classType isA() const; virtual char *nameOf() const; virtual hashValueType hashValue() const; virtual int isEqual( const Object& ) const; virtual int isAssociation() const; virtual void printOn( ostream& ) const; private: Object& aKey; Object& aValue; }; // Description ------------------------------------------------------------- // // Defines an association class. An association keeps two objects // together and treats them as a single object. // // Constructors // // Association( Object& k, Object& v ) // // Constructor from two objects. // // Association( Association& a ) // // Copy constructor. // // Public Members // // key // // Returns a reference to the key // // value // // Returns a reference to the value of the association. // // Private Members // // aKey // // aValue // // End --------------------------------------------------------------------- #endif // ifndef __ASSOC_H //