#ifndef __DICT_H #define __DICT_H // // This file contains proprietary information of Borland International. // Copying or reproduction without prior written approval is prohibited. // // Copyright (c) 1990 // Borland International // 1800 Scotts Valley Dr. // Scotts Valley, CA 95066 // (408) 438-8400 // // Contents ---------------------------------------------------------------- // // Dictionary // // Description // // Defines the class Dictionary. Dictionary holds a set of objects // of type Association, which each contain a key and a value. // Dictionary uses the key to look up the associated value. // // End --------------------------------------------------------------------- // Interface Dependencies --------------------------------------------------- #ifndef __STDLIB_H #include #define __STDLIB_H #endif #ifndef __IOSTREAM_H #include #define __IOSTREAM_H #endif #ifndef __CLSTYPES_H #include #endif #ifndef __CLSDEFS_H #include #endif #ifndef __OBJECT_H #include #endif #ifndef __ASSOC_H #include #endif #ifndef __SET_H #include #endif // End Interface Dependencies ------------------------------------------------ // Class // class Dictionary : public Set { public: Dictionary() {} Dictionary( Dictionary& ); virtual ~Dictionary(); virtual void add( Object& ); Association& lookup( const Object& ) const; virtual classType isA() const; virtual char *nameOf() const; }; // Description ------------------------------------------------------------- // // Defines the class Dictionary. Dictionary holds a set of objects // of type Association, which each contain a key and a value. // Dictionary uses the key to look up the associated value. // // Constructor // // Dictionary // // Default constructor. // // Destructor // // ~Dictionary // // Public Members // // add // // Adds an object to the collection. // // lookup // // Converts an object to an association with no value, then finds // that association in the dictionary. // // isA // // Returns the class type of dictionary. // // nameOf // // Returns a character pointer to the string "Dictionary." // // hashValue // // Inherited from Object. // // Inherited Members // // destroy // // Removes an object reference from the collection and // destroys the object. // // detach // // Removes all references to the object in the collection. // Does not delete the object. Use this function when the collection // elements are not owned by the collection. // // lookup // // Inherited from HashTable. // // hasMember // // Test whether an object is part of the collection. Returns 1 if // the object reference is found in the array. // // initIterator // // Inherited from HashTable. // // isEmpty // // Returns a 1 if the collection has no members. Returns a 0 // otherwise. // // firstThat // // Returns the first object that satisfies the given condition. // // lastThat // // Returns the last object that satisfies the given condition. // // End --------------------------------------------------------------------- #endif // ifndef __DICT_H //