/* PIXEL.CPP--Example from Chapter 5 of Getting Started */ // PIXEL.CPP demonstrates the Point and Location classes // compile with POINT2.CPP and link with GRAPHICS.LIB #include // declarations for graphics library #include // for getch() function #include "point.h" // declarations for Point and Location classes int main() { // initialize the graphics system int graphdriver = DETECT, graphmode; initgraph(&graphdriver, &graphmode, "..\\bgi"); // move a point across the screen Point APoint(100, 50); // Initial X, Y at 100, 50 APoint.Show(); // APoint turns itself on getch(); // Wait for keypress APoint.MoveTo(300, 150); // APoint moves to 300,150 getch(); // Wait for keypress APoint.Hide(); // APoint turns itself off getch(); // Wait for keypress closegraph(); // Restore original screen return 0; }