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VRML | Java3D |
Appearance Color FontStyle ImageTexture Material MovieTexture PixelTexture TextureCoordinate TextureTransform |
Appearance ColoringAttributes Font3D FontExtrusion ImageComponent ImageComponent2D ImageComponent3D LineAttributes Material PointAttributes PolygonAttributes RenderingAttributes TexCoordGeneration Texture Texture2D Texture3D TextureAttributes TransparencyAttributes |
Material red = new Material( ); red.setDiffuseColor( 1.0, 0.0, 0.0 ); Appearance color = new Appearance( ); color.setMaterial( red );
2D in 3D teksture
MIP - mapiranje
nadzor nad filtri za povečevanje in pomanjševanje
nekatere lastnosti Texture razreda nimajo VRML izvedenke
pri VRML tega ne moremo
Java3D Kontrole ColoringAttributes Model senčenja LineAttributes Debelina in vzorec črte PointAttributes Velikost pike PolygonAttributes Atributi poligona RenderingAttributes Z- in alpha-predpomnjenje (buffering) TextureAttributes Teksture TransparencyAttributes Tip prosojnosti
avtor: Žiga
Mahkovec
december, 1998